require "lib_c" require "c/win_def" require "c/winnt" lib LibC # this is only for the `wmain` entry point where Crystal's standard library is # unusable, all other code should use `String.from_utf16` instead fun WideCharToMultiByte( codePage : UInt, dwFlags : DWORD, lpWideCharStr : LPWSTR, cchWideChar : Int, lpMultiByteStr : LPSTR, cbMultiByte : Int, lpDefaultChar : CHAR*, lpUsedDefaultChar : BOOL*, ) : Int # this was for the now removed delay-load helper, all other code should use # `String#to_utf16` instead fun MultiByteToWideChar( codePage : UInt, dwFlags : DWORD, lpMultiByteStr : LPSTR, cbMultiByte : Int, lpWideCharStr : LPWSTR, cchWideChar : Int, ) : Int end